Mage Stat Priority
Intellect – Increases total mana pool and raises Spell Critical Hit chance. It also increases the rate at which a character learns Weapon Skills. Intellect is the most valuable stat for a Mage as he needs a lot of Mana to fuel his spells and ensure that he has enough resources to Sustain himself during combat.
Stamina – Improves survivability by increasing the character’s total Health pool. High Stamina enables Mage to survive after making a mistake during the AoE mob grind and allows him to shrug off at least some of the incoming Damage. Moreover, you will want to capitalize on the 5-second rule and Wand mobs to death from time to time. This means that you will trade hits with them, and higher Health pool will allow you to do that for longer which will translate to higher Mana gains and lower Downtime.
Spirit – Increases Mana and Health regeneration in and out of Combat. Stacking Spirit allows Mage to benefit from the 5-second rule more and reduces his Downtime. While Spirit does not affect Mage’s Damage output or total Mana Pool, the additional Mana Regen that it provides cannot be overlooked as it adds up to great time savings in the long run.
Agility – Increases Armor, provides additional Dodge chance and a Weapon Critical Strike chance. Agility will improve your defenses by a little bit, which means that it is not as useless as Strength, but it should be avoided if possible, nevertheless.
Strength – Increases Melee Attack Power and the amount of Damage that an Off-Hand Shield can block. Mages can’t use Off-Hand Shields and they do not rely on bashing mob’s heads with their Staves or slicing them with their Swords or Daggers (outside very early levels), so this statistic is literally useless to them.