Mage DPS Spec, Builds, and Talents
Arcane Frost (40/0/21)
Commonly uses 3 x Frostbolt as a filler
Very minimal Flexibility in point allotment (2 points in Magic Absorb could go elsewhere in Tier 1-4 but not a lot to get, can choose points between Frost Channeling and Arctic Reach)
Arcane Fire (40/18/3)
Allows maintenance of Scorch Debuff to improve Fire DPS across the raid
Commonly uses 5 x Scorch as a filler.
Very minimal Flexibility in point allotment (2 points in Magic Absorb could go elsewhere in Tier 1-4 but not a lot to get, can choose to max Incineration or Burning Soul)
Fire Icy Veins no Clearcasting (2/45/11)
3 Flex Points -> Can go Incineration, Improved FS, Improved FB, Arcane Focus.
It is worth noting that Arcane Focus impacts Counterspell/Spellsteal.
Fire Clearcasting No Icy Veins (10/45/3)
Less DPS, More Mana
3 Flex Points -> Can go Incineration, Improved FS, Improved FB.
Deep Frost (5/0/45)
Very Versatile with Ice Barrier, Ice Block, Cold Snap and Water Ele
11 Flex Points:
– Can pick up Clearcasting if mana is a concern
– Can pick up IFN and Shatter for burst damage on freezable targets
– Can pick up Permafrost/IB for improved kiting/farm
How much Spell Hit do I need?
3% for the Same Level
4% for 1 Level Below
5% for 2 Levels Below
16% for 3 Levels Below (Boss Mobs)
Elemental Precision gives 3% hit for Fire, but 6% hit for Binary Frost spells (Frostbolt, CoC, etc.)
What are the conversions for rating?
1% Spell Hit = 12.62
1% Spell Crit = 22.08
1% Spell Haste = 15.77