Songs of Conquest: The Ultimate Artifact Guide
Almost every strategy game with RPG elements relies on equipable items to provide an in-depth character-building experience. Wearable gear that buffs or grants additional abilities to the main character has become standard in every RPG-based game, and Songs of Conquest’s artifact system is no exception.
There are nine different types of artifacts in the game, each serving a different purpose. These artifacts boost the Wielder’s stats and provide bonuses to their armies. Some artifacts also increase Essence generation, allowing Wielders to cast spells more frequently. This guide includes a list of all in-game artifacts as well as their bonuses.
List of Songs of Conquest ArtifactsÂ
Type | Name | Function |
Head (Wearables) | Archers Helmet | +4 Defense |
Celestial Helmet | +10 Defense, +6 Initiative | |
Dragonscale Crown | +2 Command | |
Golden Laurel Wreath | +1 Max Troop Size, +10 Initiative | |
Hat of the Magus | +60% Spell Damage Power | |
Helmet of the Arena | +8 Defense. +2 Offense, -1 View Radius | |
Helmet of the Vanir | +5 Defense | |
Mask of the Wiesh | +6 Defense, +2 View Radius, +5 Initiative, +4 Offense | |
Open Faced Bacinet | +8 Defense | |
Turban Helmet | +6 Defense | |
Visored Barbute | +12 Defense, -1 View Radius | |
Chest (Wearables) | Archers Gambeson | +4 Defense |
Cape of Leaves | +20 Ranged Resistance | |
Celestial Breastplate | +14 Defense | |
Chainmail Hauberk | +7 Defense | |
Cloak of the Ancients | +5 Defense, +30% Spell Damage Resistance, +2 View Radius | |
Cowl of Endless Essence | +1 Order, +1 Creation, +1 Chaos, +1 Arcane, +1 Destruction | |
Cuirass of the Sun | +12 Defense | |
Ornate Breastplate | +8 Defense | |
Tunic of the Forest Court | +5 Defense, +1 Troop Movement, +5 Initiative | |
Worn Brigandine | +5 Defense | |
Any Hand (Weapons) | Ancient Blade | +9 Offense |
Bewitched Blade | +8 Offense, +25% Spell Damage Power | |
Bone Club | +4 Offense | |
Bone Scimiter | +6 Offense | |
Dagger | +1 Offense | |
Dagger of Rage | +8 Offense, +1 Damage | |
Dragon Tooth | +1 Arcane, +5 Offense | |
Falchion | +3 Offense | |
Handgun Prototype | +10 Ranged Offense | |
Spiked Knuckleduster | +2 Offense | |
Both Hand (Weapons) | Beak of the Beast | +14 Offense, +100% more gold when Pillaging |
Boar Spear | +9 Offense | |
Crossbow | +15 Ranged Offense | |
Faey Horn Warbow | +25 Ranged Offense, +2 View Radius | |
Greataxe | +11 Offense | |
Greatsword | +10 Offense | |
Poleaxe | +15 Offense | |
Rod of the Roots | +5 Initiative, +20% Spell Damage Power, +20% Spell Damage Resistance | |
Staff of the Magus | +50% Spell Damage Power | |
Swamp Spear | +6 Offense | |
The Emancipator | +14 Offense | |
The Stinger | +8 Offense, +4 Initiative | |
Main Hand (Weapons) | Elemental Axe | +15 Offense, +20% Spell Damage Power |
Lightbringer | +10 Offense, +2 View Radius, +1 Movement | |
Mace | +7 Offense | |
Morning Star | +8 Offense | |
Sharp Sword | +5 Offense | |
Simple Axe | +6 Offense | |
The Oathkeeper | +10 Offense, +1 Command | |
War Hammer | +11 Offense | |
Off hand (Shields) | Buckler Shield | +7 Defense |
Etheral Shield | +10 Defense, +20% Spell Damage Resistance | |
Ethylle’s Blessing | +16 Defense | |
Heater Shield | +12 Defense | |
Heavy Iron Shield | +12 Defense, -1 Movement | |
Kite Shield | +9 Defense | |
Roundshield | +5 Defense | |
Shield of Eternal Servitude | +10 Defense, +1 Destruction, +10% Spell Damage Power | |
Shield of the Ogre | +11 Defense, +15% Ranged Resistance | |
Spiked Shield | +10 Defense, +6 Offense | |
Hands (Wearables) | Celestial Gauntlets | +8 Defense, +4 Offense |
Guantlets | +4 Defense, +4 Offense | |
Gauntlets of Essence | +30% Spell Damage Power, +5 Defense | |
Gauntlets of the NIght | +8 Defense, +8 Offense | |
Glimmergloves | +25% Spell Damage Resistance | |
Glover of Eternity | +1 Attack, -50 Melee Offense, -50 Ranged Offense, -50 Defense | |
Gloves of the Merchants Guild | Income +100 Gold | |
Gloves of the Phoenix | +3 Destruction, +3 Creation, -3 HP, -20 Defense | |
Gloves of the Wild Hunt | +2 Defense, +1 Offense, +1 View Radius | |
Worn Gloves | +1 Defense | |
Feet (Wearables) | Boots of the Heavens | +2 Movement, +2 Troop Movement |
Boots of the Whispering Leafs | +3 Movement, +3 View Radius | |
Masterly Crafted Boots | +3 Movement, +5 Initiative | |
Nimble Boots | +4 Movement | |
Riding Boots | +2 Movement, +1 View Radius | |
Sassanid Velvet Shoes | +3 Movement, +1 View Radius | |
Shoes of the Wanderer | +2 Movement, +2 View Radius | |
Spiked Boots | +3 Offense, +3 Defense, +1 Movement | |
Worn Boots | +1 Movement, +1 View Radius | |
Trinket (Wearables) | All Seeing Eye | +10 View Radius |
Ancient Amber Spyglass | +1 Range, +5 View Radius | |
Arcane Tome | +50% Spell Damage Power | |
Aurelia’s Ashes | +20 Initiative | |
Banner of Unyielding Hatred | +1 Troop Movement, +5 Initiative, +5 Melee Offense | |
Baryan Glass | +4 View Radius | |
Braid of the Horned Ones | +10 Offense, -5 Defense, +100% more gold while Pillaging | |
Celestial Compass | Income +1 Celestial Core | |
Drum of the Marches | +1 Troop Movement | |
Enchanted Bag of Acrons | Income +2 Wood | |
Endless Samovar | +1 Troop Movement, +1 HP | |
Everflowing Branch of Sap | Income +1 Ancient Amber | |
Glimmerweave Spinning Wheel | Income +1 Glimmerweave | |
Mechanical Bird | +5 Initiative | |
Never Ending Chest of Gold | Income +500 Gold | |
Petrified Dragon Egg | +2 HP, +5 Initiative | |
Pipes of Glory | +15 Initiative | |
Skull of Aeons | +3 Damage, -1 Retaliations | |
Talisman of Arcane | +2 Arcane | |
Talisman of Chaos | +2 Chaos | |
Talisman of Creation | +2 Creation | |
Talisman of Destruction | +2 Destruction | |
Talisman of Order | +2 Order | |
The Bones of Cornelius | +40% Spell Damage Power, +20% Spell Damage Resistance | |
The Golden Goose | Income +250 Gold | |
The Lute of Pinecoast | +1 Damage, +3 Defense | |
The Makers of Compass | +6 View Radius, +3 Movement | |
Tools of the Master Mason | Income +2 Stone | |
Vial of the Heart | +3 HP |
- You can discover endless artifact combinations from the above list. Some artifacts like the Neverending Chest of Gold or the Talisman of Arcane are better for the early game.
- It is also preferable to switch artifacts based on their intended use. The Makers of the Compass is useless in combat; instead, use a Talisman, Arcane Tome, or Vial of the Heart.
Discovering how all of these artifacts interact adds to Songs of Conquest’s depth and replayability, making it even more fun and entertaining in the long run. Check out the rest of our Songs of Conquest guides if you enjoyed this one and want to learn more about the game. We also have a beginner’s guide with plenty of helpful hints so you can jump right into your Songs of Conquest adventure.
Songs of Conquest: Beginner’s Guide: Essential Tips & Tricks