DemonCrawl – Stats
Articles, Misc. Guides /
20 Nov 2019
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Stats
As you start playing you’ll notice you have several stats;
- Lives, indicated by a heart <3 icon. You start with 5 / 5 lives, and you can survive 4 damage. (Note that some monsters, especially later in a quest, do more than 1 damage in a hit!) Click on heart icons revealed in a stage to restore life if you’re wounded.
- Souls – gaining souls increases your max life. If you have 5 / 5 lives and gain a soul, now you have 6 / 6 lives.
- Defense – indicated by a shield icon. Reduces the damage you take from a monster…but you will still take a minimum of 1 damage. For instance, if you have 2 defense, then instead of taking 1, 2, or 3, or 4 damage from an attack you’ll take 1, 1, 1, or 2 damage.
- Mana – Magic items have a mana requirement for use. They start fully charged, so you can immediately use them. You get mana for revealing cells(?) Each magic item has its own mana battery; you might have one at 100/100 (ready to use), one at 230/400 (recharging).
- Revives – Indicated by a doubled heart icon. If you have a revive then when you lose all your life, instead of losing the game, you “come back to life” at full health, and the revive is used up. You can accumulate two or more revives if you are lucky.
- Gold, indicated by a gold coin icon. This is useful for buying items at shops, or spending at strangers. Click on revealed coins to get +1 gold, or revealed diamonds to get +5 gold.
- Tokens. You can use this in between quests to unlock permanent upgrades, like unlocking the next quest in the series. You can find tokens randomly in stages, or get them as a reward for leveling up.
- Experience. You’re rewarded with tokens (and cosmetic upgrades) for going up levels. You get some experience for clearing a puzzle. There are some bonus sources of experience: Clearing a puzzle with no mistakes, getting an in-game achievement, leaving loot behind in a stage)
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