DRAGON BALL FighterZ - Character Movelist - Magic Game World

DRAGON BALL FighterZ – Character Movelist

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Adult Gohan:

  • Machine Gun Straight – 3+L

 

  • Ultimate High Kick – 3+H (Release Power needs to be active. Hold H for more power.)

 

  • Jet Upper – 236+L/M/H

 

  • Machine Gun Kick – (In the Air) 236+L/M/H

 

  • Masenkou – 236+S

 

  • Ultimate Back Attack – 214+L/M/H

 

  • Family Kamehameha – 214+AA (Uses 3 Bars)

 

  • Release Power – 236+AA (can use up to seven times for more power)

 

  • Release Power Unlimited – 236+H+S (hold to consume more bars and increase levels)

 

 

Android 16:

  • Dynamite Driver – 236+L/M/H (Ground)

 

  • Flying Powerbomb – 214+L/M/H

 

  • Flying Slide Powerbomb – 236+L/M/H (Air)

 

  • Hell Heat – 236+S or 214+S

 

  • Hell Flash – 236+AA (Full Power) Hell Flash – 214+AA (Uses 3 Bars)

 

  • Suicide Bomb – 214+H+S

 

 

Android 18:

  • Back Grab – 236+L/M/H

 

  • Barrier – 22+S

 

  • Destruct-o-Disc – 236+S

 

  • Support Attack – 214+L/M/H

 

  • Energy Wave – 236+AA

 

  • Accel Dance – 214+AA (Uses 3 Bars)

 

 

Android 21:

  • Ground Stab – 3+M

 

  • Hors d’Oeuvre Stab – 214+L/M/H (Can be done in the Air)

 

  • Connoisseur Cut – 236+S (Can be done in the Air)

 

  • Aerial Connoisseur Cut – 214+S (Can be done in the Air)

 

  • Total Detonation Ball – 236+L/M/H

 

  • Photon Wave – 236+AA (Can be done in the Air)

 

  • Sweet Tooth – 214+AA (Uses 3 Bars)

 

  • Excellent Full Course – (In the air) 214+AA (Uses 3 Bars)

 

 

Beerus:

  • Catalysmic Orb – 236+L/M/H (Hold Attack button to cancel)

 

  • Fierce Attack – 214+L/M/H

 

  • Multi-Cataclysmic Orbs – 236+S

 

  • Wrath – 214+S

 

  • Beerus Ball – 236+AA (Press any button to activate)

 

  • Judgment – 214+AA (Uses 3 Bars)

 

 

Buu:

  • Cartwheel – 214+L/M/H

 

  • Mount Drive – 236+L/M/H

 

  • Potbelly Attack – 214+S

 

  • Sweeping Breath – 236+S

 

  • I Hate You – 236+AA

 

  • Snack Now – 214+AA

 

 

Cell:

  • Ki Blast Dash – 2+S

 

  • Step Kick – 6+H

 

  • Teleport Attack – (In the air) 2+M

 

  • Spinning Kick – (In the air) 2+H

 

  • Hell Strike – (In the air) 2+S

 

  • Kamehameha – 236+S

 

  • Perfect Attack – 214+L/M/H

 

  • Rolling Crush – 236+L/M/H

 

  • Telekinesis Crush – 214+S

 

  • Energy Field – 236+AA

 

  • Solar Kamehameha – 214+AA (Uses 3 Bars)

 

 

Frieza:

  • Death Saucer – 214+S

 

  • Earth Breaker – 236+L/M/H

 

  • Next Time You’ll Die – 236+S

 

  • Warp Smash – 22+S

 

  • Death Ball – 236+AA

 

  • Sorbet’s Ray Gun – S while Golden Frieza transformation ends

 

  • Golden Frieza – 214+H+S (Uses 3 Bars)

 

  • Nova Strike – 214+L+M (Uses 3 Bars)

 

  • You Should Be Killed – Hold H+S while on the ground (Uses 3 Bars)

 

 

Ginyu:

  • Strong Jersey – 236+L/M/H (Can be done in the Air)

 

  • Together We Are…the Ginyu Force – S (Can be done in the Air)

 

  • Together We Are…the Ginyu Force – 236+S (Can be done in the Air)

 

  • Recoome Boom – 236+ Hold S (Recoome must be next in order)

 

  • Powerful Energy Wave – 236+AA (hold buttons to charge and consume up to 3 meters)

 

  • Body Change – 214+AA (Hold buttons for more damage, Can be done in the Air)

 

 

Gohan:

  • Aerial Kick – (In the air) 236+L/M/H

 

  • Dragon Flight – 214+L/M/H

 

  • Five Strike Combo – (On the ground) 236+L/M/H

 

  • Father Son Kamehameha – 214+AA (hold buttons for more damage at the cost of 2 additional bars)

 

  • No Motion Kamehameha – 236+AA

 

 

Goku Black:

  • God Slicer – 236+L/M/H (Can be done in the Air)

 

  • Instant Transmission – 214+L/M/H

 

  • Fierce God Kick – (In the air) 214+L/M/H

 

  • Black Kamehameha – 236+S

 

  • Binding Black Kamehameha – 214+S

 

  • God Slicer Dance – 236+L+M (Can be done in the Air)

 

  • Holy Light Grenade – 236+H+S (Can be done in the Air)

 

  • The Work of a God – 214+AA (Can be done in the Air, Uses 3 Bars)

 

 

Goku:

  • Dragon Flash Fist – 236+L/M/H

 

  • Kamehameha – 236+S

 

  • Rapid Kick Rush – 214+L/M/H

 

  • Instant Transmission Kamehameha – 236+H+S

 

  • SSJ3 Meteor Smash – 214+AA (Uses 3 Bars)

 

  • Super Kamehameha – 236+L+M

 

 

Gotenks:

  • Miracle Super Punch – 236+L/M/H (Can be done in the Air)

 

  • Great Special Rolling Kick – 214+L/M/H (Can be done in the Air)

 

  • Galactic Donuts – 214+S

 

  • Die Die Missile Barrage – (In the air) 214+S

 

  • Vengeful Shout – 236+S (hold S to cancel, Can be done in the Air)

 

  • Super Ghost Kamikaze Attack – 236+AA

 

  • Charging Ultra Volleyball – 214+AA (Can be done in the Air, Uses 3 Bars)

 

 

Hit:

  • Vital Point Attack – 236+L

 

Direct Hit – L (after Vital Point Attack)

 

Instant Blow – M (after Vital Point Attack)

 

Guard Breaker – H (after Vital Point Attack, requires 1 bar)

 

  • Icy Glare – 214+L/M/H (hold button to increase range)

 

  • Deadly Intent – 236+S (hold M or H to change stance after Deadly Intent)

 

  • Mark of an Assassin – 214+S

 

  • Tides of Time – 236+M or H

 

Time Release – L, 2 or 8+L (after Tides of Time, can execute up to 3 times)

 

  • Realized Power – 236+L+M (Can be done in the Air)

 

  • Death Blow – 236+H+S

 

  • I Keep Improving – 214+AA (Uses 3 Bars)

 

 

Kid Buu:

  • Arm Ball – 214+S

 

  • Arm Swing – 214+L/M/H

 

  • Ball Attack – 236+L/M/H

 

  • Chocolate Beam – 236+S

 

  • Kamehameha – (In the air) 236+S

 

  • Human Extinction Attack – 236+AA

 

  • Pearl Flash – (In the air) 236+AA

 

  • Planet Crusher – 214+AA (Uses 3 Bars)

 

 

Krillin:

  • Afterimage Strike – 236+L/M/H (can be charged)

 

  • Kamehameha – 236+S

 

  • Senzu Bean / Rock Throw – 214+L/M/H

 

  • Solar Flare – 214+S

 

  • Destruct-o-Disc – 236+AA (keep pressing any button for additional attacks)

 

  • Split Energy Wave – 214+AA (Uses 3 Bars)

 

 

Nappa:

  • Arm Break – 236+L/M/H

 

  • Saibamen – 214+L/M/H

 

  • Blazing Storm – 236+S (Can be done in the Air)

 

  • Too Bad for You – 214+S

 

  • Giant Storm – 236+AA

 

  • Break Cannon – 214+AA (Uses 3 Bars)

 

 

Piccolo:

  • Demon Shocker – 3+S or 4+S

 

  • Demon Elbow – 236+L/M/H

 

  • Demon Slicer – 214+L/M/H

 

  • Homing Energy Blast – 236+S (can be charged)

 

  • Special Beam Cannon – 236+H+S

 

  • Hellzone Grenade – 236+L+M

 

  • Light Grenade – 214+AA (Uses 3 Bars)

 

 

Super Saiyan Blue Goku:

  • Divine Void Strike – 236+L/M/H (Can be done in the Air)

 

  • Super God Shock Flash – 214+L/M/H

 

  • Dragon Flash Kick – (In the air) 214+L/M/H

 

  • Instant Transmission – 236 or 214+S (Can be done in the Air)

 

  • Extreme Speed Kamehameha – 236+AA (Can be done in the Air)

 

  • Ten Times Kaioken Kamehameha – 214+AA (Uses 3 Bars, hold buttons to increase damage at the cost of 2 additional bars)

 

 

Super Saiyan Blue Vegeta:

  • Super Dash Kick – 236+L/M/H (Can be done in the Air, press button again for additional attacks)

 

  • On a Scale of One to Ten, I’ll Give You a Three – 214+L/M/H (Can be done in the Air)

 

  • Big Bang Attack – 236+S

 

  • Niagara Pummel – 236+L+M (hold buttons to cancel)

 

  • Galick Gun – 236+H+S

 

  • Final Flash – 214+AA (Can be done in the Air, Uses 3 Bars, hold buttons to increase damage at the cost of 2 additional bars)

 

 

Tien:

  • Volleyball Fist – 236+L/M/H (Can be done in the Air, press buttons again for additional attacks on the ground)

 

  • Crane Strike – 214+L/M/H (Can be done in the Air)

 

  • Dodon Ray – 236+S (Can be done in the Air)

 

  • Telekinesis – 214+S

 

  • Tri-Beam – 236+AA (Can be done in the Air)

 

  • Neo Tri-Beam – 214+L+M (Can be done in the Air, Uses 3 Bars, press L+M again to perform additional attacks)

 

  • Farewell, Tien… – 214+H+S (Uses 3 Bars)

 

 

Trunks:

  • Change the Future – 214+S

 

  • Cyclone Buster – 214+L/M/H

 

  • Masenko – 236+S

 

  • Shining Slash – 236+L/M/H

 

  • Burning Attack – 236+AA

 

  • Heat Dome Attack – 214+AA (Uses 3 Bars)

 

 

Vegeta:

  • Crusher Knee Kick – 214+L/M/H

 

  • Intercept Kick – (In the air) 2+L

 

  • Ki Blast Rush – 236+S

 

  • Super Dash Kick – 236+L/M/H

 

  • Big Bang Attack – 236+AA

 

  • Final Flash – 214+AA (Uses 3 Bars)

 

 

Yamcha:

  • Wolf Fang Fist – 236+L

 

Pack Attack – L or M

 

Flash – H (requires 1 bar)

 

Finisher – L or M

 

Whiskers – S

 

Tail – 4+S

 

Whiskers – S

 

Flash – H (requires 1 bar)

 

Finisher – L or M

 

Whiskers – S

 

Tail – 4+S

 

Flash – H (requires 1 bar)

 

Tail – 4+S (press Forward to dash back in)

 

Finisher – L or M

 

Whiskers – S

 

  • Reverse Wolf Fang Fist – 236 + M

 

Pack Attack – L or M

 

Flash – H (requires 1 bar)

 

Finisher – L or M

 

Whiskers – S

 

Tail – 4+S

 

    • Whiskers – S

 

Flash – H (requires 1 bar)

 

Finisher – L or M

 

Whiskers – S

 

Tail – 4+S

 

Flash – H (requires 1 bar)

 

Tail – 4+S (press Forward to dash back in)

 

Finisher – L or M

 

Whiskers – S

 

  • Wolf Fang Fist: Gale Claws – 214+L/M/H (Can be done in the Air)

 

  • Kamehameha – 236+S

 

  • Neo Wolf Fang Fist – 236+H (requires 1 bar)

 

  • Spirit Ball – 236+AA (press attack buttons again for additional attacks)

 

  • Ultimate Wolf Fang Fist – 214+AA (requires 3 bars)

 

  • Falagar

    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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