Dawn of Man – Fuel - Magic Game World

Dawn of Man – Fuel

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To whip up some grub and keep your living spaces toasty, you’ve gotta fuel up your Hearths, Huts, Roundhouses, and Ovens. Sticks or logs are your go-to for this. Your crew will take care of refueling everything, unless you tell them to hit pause on any of these structures.

 

 

Hearth: This bad boy is crucial early on, giving your settlers a spot to cook and start baking bread.

 

  • Costs: 2 Stones, 6 Sticks

 

  • Perks: Cook and chow down on raw food here, plus it kicks out some heat.

 

 

Hut: Made of mud and topped with a thatched roof, huts not only give some of your folks a roof over their heads, but they can also cook in there. They’re sturdier than tents but still need a little TLC and repairs now and then.

 

  • Costs: 1 Log, 4 Sticks, 2 Straw, 4 Mud

 

  • Perks: Lasts for 5 years, resources stored here stay good 2x longer, you can cook and eat raw food, it provides heat, adds 2 prestige, and it can house 4 people.

 

 

Roundhouse: This stone house is a solid choice once you’ve got masonry down. It gives a few villagers a place to rest and cook.

 

  • Costs: 4 Stone, 2 Log, 4 Sticks, 3 Straw

 

  • Perks: Stands strong for 8 years, resources last 2.5x longer, cook/eat raw food, gives off heat, adds 3 prestige, and houses 5 people.

 

 

Oven: This enclosed chamber is all about baking bread. It’s a communal hub where everyone comes together.

 

  • Costs: 2 Stone, 6 Mud

 

  • Perks: Cook and eat raw food, plus it provides heat.

 

 

Sticks: Whether you’re building, crafting, or fueling, sticks are your basic resource.

 

  • Stats: Good for 1 year.

 

 

Log: Logs step up your construction game and can also be used as fuel.

 

  • Stats: Good for 2 years.

 

  • Falagar

    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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