Teamfight Tactics (TFT) – Champion Stats Guide
Champion Stats
Champions have eight base stats:
Health: How much damage a champion can take before they die.
Attack Range: How close a champion needs to be to attack an enemy.
Attack Damage: How much damage a champion’s attack deals.
Attack Speed: How frequently a champion attacks.
Ability Power: How strong a champion’s ability is.
Armor: Reduces the damage a champion takes from attacks.
Magic Resist: Reduces the damage a champion takes from abilities.
Mana: Determines how frequently a champion can cast their ability (a smaller mana stat means a lower ability cost, which allows for more frequent casts)
-Champions typically start combat with an empty mana bar and fill it by attacking and taking damage.
-Champions automatically use their ability when their mana bar is full.
-A few champions have persistent passive abilities that don’t use mana and are active at all times.