Starpoint Gemini 3 Controls
Articles, Game Controls & Hotkeys, Misc. Guides /
26 Feb 2020
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Default Key bindings
This page documents the controls available while playing Starpoint Gemini 3 and their default settings. You can re-map these controls to other keys to suit your preferences.
Movement
- Forward – Throttle forward. Default is W
- Reverse – Throttle reverse. Default is S
- Strafe left / right – Default is A / D
- Strafe up / down – Default is Space, C
- Roll left / right – Default is Q / E
- Boost – Default is Left Shift
- Cut engines – Deactivate engines and let inertia carry you. Default is Y
- Cruise mode – Draw all power into the engines to travel fast. Weapons are deactivating during cruise. Default is (Hold) Left Control
Combat
- Fire weapons – Fire the main weapons that use Energy. Default is LMB
- Launch missile – Only guided missiles track their target! Default is RMB.
- Lock-on target – Keep the reticle over the target and press MMB (default)
- Switch weapon – Cycle between the two equipped weapons. Default is F
- Switch missile – Cycle between the two equipped missiles. Default is G
Quick Interface
When using the keyboard, you have some other shortcuts at your disposal:
- Starchart – M
- Skills – K
- Journal – J
- Inventory – I
- Crafting – Scroll Down
Equipment
Each equipment slot is numbered. Use the slot’s corresponding number to activate a piece of equipment. Default are 5, 6, 7, 8
Interact
Each available interaction with the targeted object is numbered. Press the number to interact with the object in the desired way. Default are 1, 2
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