Battlerite Royale - Reading Your Opponents - Magic Game World

Battlerite Royale – Reading Your Opponents

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Reading Your Opponents

Your opponents will generally behave very differently depending on how your Power Levels differ from one another.

 

 

  • Green (1 – 19)
    These opponents may only have a few abilities, only a few items, or they may have their full kit, but it is comprised of just Commons (Greens) with a few Rares (Blues). These opponents will tend to run from fights unless they have the appropriate abilities, or the upper hand health-wise. They tend to fight right at the start when clumped up or when nearing the Blue Power Level range.

 

 

  • Blue (20 – 29)
    These opponents are more likely to have all of their abilities, a good number of Rare (Blue) Items or Abilities, likely a few Epic (Purple) ones too, and may have full Item kits. Generally you start to see opponents roam and fight more once they reach this Power Level.

 

 

  • Pink/Magenta (30 – 44)
    These opponents will almost certainly have all their abilities and a decent kit to back it up. They will have quite a few Epic (Purple) Items and Abilities and probably at least one or two Legendary (Orange). You will often see these Power Levels in the final fights. Side note: I’m guessing they used Pink/Magenta to make it easier to distinguish from Blue Power Level text.

 

 

  • Yellow (45+)
    These opponents are extremely dangerous.These are your typical last man standing, usually it’s a snowball. A roaming aggressor may reach this stage very quickly if they are able to gank lower Power Level opponents who have found a Legendary (Orange) or two. Side note: I’m guessing they used Yellow to make it stand out more than Orange text would.

 

  • Falagar

    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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