Trials Rising - Secret Squirrel Locations Guide - Magic Game World

Trials Rising – Secret Squirrel Locations Guide

1 23

Guide for all of the squirrel collectibles. This guide will have screenshots, steps and a general difficulty about how to get each collectible. This difficulty is only for the collectible, not the track.

 

 

Braking Bad

1 56

 

Difficulty: ★☆☆☆☆

 

  • Get to checkpoint six

 

  • Go in reverse

 

  • Squirrel!

 

2 21

 

 

Happy Camper

Difficulty: ★☆☆☆☆

 

  • Get to checkpoint nine

 

  • Jump the first gap

 

  • Go up the ramp

 

  • Once at the top, go in reverse while leaning forward back down the ramp

 

  • Squirrel!

 

3 8

 

4 5

 

5 3

 

 

Hard Hat Zone

6 5

 

Difficulty: ★☆☆☆☆

 

  • At the very beginning

 

  • Go down onto the hill below slowly

 

  • Go in reverse

 

  • Squirrel!

 

7 5

 

 

Lumbering On

Difficulty: ★☆☆☆☆

 

  • Get to checkpoint eight

 

  • Go forward to the roof and stop before the train

 

  • Head off very slowly on the the track below

 

  • Go in reverse

 

  • Squirrel!

 

8 5

 

1 57

 

1 58

 

 

Yellowstone Caldera

Difficulty: ★★☆☆☆

 

  • Head to checkpoint seven

 

  • Get to the bottom of the ramp, but don’t jump it

 

  • Lean off the edge and fall to the ramp below

 

  • Go full power and lean forward into the geyser

 

  • Try and get close enough to bail into the basket of the hot air balloon

 

  • Squirrel!

 

1 59

 

1 60

 

1 61

 

 

Canyon Crash

12 2

 

Difficulty: ★☆☆☆☆

 

  • At the very beginning

 

  • Wait until the timer reaches 25 seconds

 

  • An eagle will be flying in front of you

 

  • Time the jump (suggest sitting where I am and the hitting the gas at 28 seconds)

 

  • Squirrel!

 

11 2

 

 

Lights, Camera, Action

Difficulty: ★☆☆☆☆

 

  • Get to checkpoint seven

 

  • Go forward to the ramp up

 

  • Drop into the gap of the ramp

 

  • Drive through the door

 

  • Complete the little track

 

  • Squirrel!

 

11 3

 

1668457070 preview Screenshot 16

 

 

Mix and the City

1 62

 

Difficulty: ★☆☆☆☆

 

  • Head to checkpoint seven

 

  • Drive the track until you reach the road

 

  • Drop down onto the road

 

  • Avoid the cars until you see a van

 

  • Drive in front of the van

 

  • Squirrel!

 

2 22

 

 

Lynx World

Difficulty: ★☆☆☆☆

 

  • Head to checkpoint fifteen

 

  • Get up to the platform that launches you

 

  • Bail off your bike right when it launches

 

  • Get underneath it

 

  • Squirrel!

 

3 9

 

13 2

 

1668457070 preview Screenshot 23

 

 

El Tomate

Difficulty: ★☆☆☆☆

 

  • Head to checkpoint twelve

 

  • Go in reverse

 

  • Make sure to land on the broken floor

 

  • Squirrel!

 

1 63

 

2 23

 

4 6

 

 

True Scotsman

Difficulty: ★☆☆☆☆

 

  • Head to checkpoint four

 

  • Go down the first ramp

 

  • Stop on the edge of the second

 

  • Fall down onto the track below

 

  • Go in reverse

 

  • Squirrel!

 

1 64

 

2 24

 

3 10

 

 

Tilting At Windmills

Difficulty: ★★☆☆☆

 

  • Head to checkpoint four

 

  • Go on the windmill

 

  • Go forward on the windmill until at the edge of the ramp

 

  • Let it take you to the top

 

  • Squirrel!

 

1 65

 

2 25

 

 

Medieval Flair

Difficulty: ★★☆☆☆

 

  • At the very beginning

 

  • Go forward

 

  • Hang on the edge of the ramp

 

  • Carefully drop down onto the bridge

 

  • Go in reverse

 

  • Squirrel!

 

3 11

 

1 66

 

2 26

 

 

Below Bucharest

3 12

 

Difficulty: ★★★★☆

 

  • Head to checkpoint eight

 

  • Get as much speed as you can down the small ramp in front of you

 

  • Get as much air as you can and lean forward

 

  • Bail at the height of your jump

 

  • Hold up/right and hope you make it into the slide without a bug occurring

 

  • Squirrel!

 

4 7

 

11 4

 

12 3

 

 

The Flying Finn

Difficulty: ★★☆☆☆

 

  • Head to checkpoint one

 

  • Go down the hill backwards

 

  • Once back at the start, bail backwards

 

  • Make sure to get over the first stones

 

  • Squirrel!

 

1 67

 

2 27

 

3 13

 

 

Nyet Problem

1 68

 

Difficulty: ★★★☆☆

 

  • Head to checkpoint one

 

  • Head onto the missle marked with an ‘X’ and light yourself on fire

 

  • At this point, you will have to restart the track if you fail

 

  • Go forward along the track to checkpoint five while still on fire

 

  • Drop into the pipe marked with an ‘X’

 

  • Squirrel!

 

2 28

 

3 14

 

4 8

 

  • Falagar

    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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