Turgut Hakkı Özdemir
Turgut Hakkı Özdemir is the co-founder and lead programmer at Hero Concept, the studio behind Mayhem Brawler. A coding veteran since 1998, he’s worked his magic with C/C++, Qt/QML, Unreal Engine, and Unity—turning wild game ideas into polished reality. Before Hero Concept, he spent six years at Dreambox, crafting interactive software. Today, he’s quietly powering the backend of arcade-style chaos and co-op punch-up gameplay. Behind the scenes with Turgut? It’s all about deep systems, clean code, and making sure the mutants and mayhem run smoothly.