Resident Evil 2 Remake (2019) – What are the available display / graphical settings for the game?
Display
HDR Mode: On / Off (4K + HDR compatible display required)
Color Space: sRGB / Rec. 709
Graphics
Presets: Recommended / Max / Graphics Priority / Balanced / Performance Priority
Graphics API: DirectX 11 / DirectX 12
Display Mode: Full Screen / Windowed / Borderless Window
RESOLUTION:Â 320×200 / 320 x 240 / 400×300 / 512×384 / 640×400 / 640×480 / 800×600 / 1024×768 / 1152×864 / 1280×600 / 1280×720 / 1280×768 / 1280×800 / 1280×960 / 1280×1024 / 1360×768 / 1366×768 / 1400×1050 / 1440×900 / 1600×900 / 1680×1050 / 1920×1080 / plus additional ultra-wide / 4K options
Rendering Mode: Normal / Interlaced
Image Quality: 50% – 200%
Frame Rate: Variable / 30 / 60
V-Sync: On / Off
Anti-aliasing: FXAA / TAA / FXAA+TAA / SMAA / Off
Texture Quality: Low (0 GB) / Medium (0.25 GB) / Medium (0.5 GB) / High (0.25 GB) / High (0.5 GB) / High (1 GB) / High (2 GB) / High (3 GB) / High (4 GB) / High (6 GB) / High (8 GB)
Texture Filter Quality: Low (Bilinear) / Medium (Trilinear) / High (ANISO x2) / High (ANISO x4) / High (ANISO x8) / High (ANISO x16)
Mesh Quality: Low / Medium / High / Max
Shadow Quality: Min / Low / Medium / High / Max
Shadow Cache: On / Off
Contact Shadows: On / Off
Screen Space Reflections: On / Off
Subsurface Scattering: On / Off
Volumetric Lighting Quality: Low / Medium / High / Off
Particle Lighting Quality: Low / High
Ambient Occlusion: SSAO (Set Areas Only) / SSAO / HDAO / HBAO+ / Off
Bloom: On / Off
Lens Flare: On / Off
Motion Blur: On / Off
Depth of Field: On / Off
Lens Distortion: On (+chromatic aberration) / On / Off
Film Noise: On / Off