Fire Emblem: Three Houses Controls

Fire Emblem: Three Houses Controls

Fire Emblem: Three Houses blends school-life sim, strategy RPG, and relationship building into one massive adventure. Whether you’re managing lessons, exploring the monastery, or commanding your units in battle, knowing the controls makes everything smoother. Here’s a complete breakdown of every major control in the game so you can focus on strategy—not guessing buttons.

 

 

Nintendo Switch Controls

Fire Emblem: Three Houses Controls

 

Fire Emblem: Three Houses Controls

 

 

Exploration / Monastery Controls

Left Stick – Character Direction / Movement

Press Left Stick – None

Right Stick – Move Camera Angle / Move Quill Pen (Calendar Mode) / Move POV in Zoom-In Mode

Press Right Stick – Reset Camera to Default View

Press Left + Right Stick – None

Directional Buttons – Select Facility (Full Map Mode) / Move Quill Pen (Calendar Mode)

X Button – View Menu / Locate Character (Mini-Map) / View Info / Use Quill Pen to inspect details (Character Detail Mode)

Y Button (Hold) – Run

A Button – Accept / Select / OK

B Button – Cancel / Back / Return

B Button (Hold) – Run

ZL Button (Hold) – Zoom-In Mode (First-Person) / Previous (Full Map) / View Dialogue Log (Menu Mode)

R Button – View Full Map

ZR Button – Next (Full Map) / Zoom In / Out Mini-Map

Minus (–) Button – Zoom-Out Mode (Third-Person View)

Plus (+) Button – Zoom-In Mode (Third-Person View) / Skip Cutscene

 

 

Battle & Map Mode Controls

Left Stick – Navigate Menus / Hover & Select Units or Tiles (Map Mode)

Press Left Stick – None

Right Stick – Move Camera Angle

Press Right Stick – Reset Camera to Default (Map Mode)

Press Left + Right Stick – None

Directional Buttons – Navigate Options / Hover & Select Units or Tiles (Map Mode)

X Button – Check Status / View Battle Conditions / View Unit Details (Map Mode) / Use Quill Pen to inspect info (Unit Detail Mode) / Select Previous Weapon (Combat Phase)

Y Button – Select Next Weapon (Combat Phase)

A Button – Accept / Select / OK / Launch Turn Menu (Battle Phase) / Fast-Forward (Combat Phase)

B Button – Cancel / Back / Return

L Button – Switch Character Details (Battle Phase)

ZL Button – Check Unit Inventory (Unit Mode) / Previous (Unit Mode) / Select Next Combat Arts (Combat Phase)

R Button – View Unit Info (Unit Mode)

ZR Button – Next (Unit Mode) / Reveal Danger Areas (Battle Phase) / Select Previous Combat Arts (Combat Phase)

Minus (–) Button – View Battle Conditions (Map Mode) / Zoom-Out (Map Mode)

Plus (+) Button – Zoom-In (Map Mode) / Unit Close-Up (Battle Phase)

 

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    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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