Ark: Survival Ascended - Rumored Changes to Item Cap & Clamp Explained - Magic Game World

Ark: Survival Ascended – Rumored Changes to Item Cap & Clamp Explained

Ark: Survival Ascended - Rumored Changes to Item Cap & Clamp Explained

Let’s dive into the big question buzzing around in the Ark Survival Ascended world – Did the item cap & clamp get a boost… This is kinda the hot topic right now & it’s worth unpacking so you’re in the loop…

 

 

What’s Up with Item Cap & Clamp??

First up you gotta know what these terms mean. In Ark, there’s this thing called an -> item clamp. It’s like a ceiling set by the game’s big bosses (the developers) on how high your items can level up; think of it like a speed limit for your gear’s power. Then there’s the item cap; it’s the max level any item can naturally hit, no matter what server you’re playing on.

 

 

Rumors in the Ark

Now, word on the street is that in Ark Survival Ascended, these limits might’ve gotten a bit of a tweak?? Some say they’re higher now? Maybe even gone -> that’s the mystery we’re trying to crack…

 

 

Weapon & Saddle Caps: Then vs Now

Back in the day, for weapons like sniper rifles, the cap was sittin’ pretty at 755.3. For saddles you were looking at around 352.7 but here’s where it gets juicy; there’s chatter that in Ascended, these numbers are getting a wild boost – like, we’re talking maybe 30-32% more. If that’s true, that’s some serious firepower & armor we’re dealing with.

 

 

The Armor Game

Durability’s a big deal in Ark, right?? So the armor durability cap used to chill at 2086. But armor values -> that’s where the plot thickens… Officially, it hovered around 1100-1200. Unofficial servers saw it spike up to 1500. The word is, Ascended might be pushing these limits even further.

 

 

Why the Change??

So why mess with a good thing? Flashback to the early days of Ark Survival Evolved – fishing was the bomb. Too bomb, actually. Players were reelin’ in crazy loot, making the game a bit unbalanced. So, the devs introduced these clamps & caps to keep things fair & square. Now, it looks like they’re shaking things up again in Ascended… maybe to keep players on their toes??

 

 

What’s the Community Saying?

Here’s where you come in; there’s a bunch of hearsay & screenshots floating around, but we need the real tea. Got evidence of these changes in Ascended? Spill it in the comments. Haven’t seen any changes? Shout that out too; it’s all about getting to the bottom of this together…

 

  • Fernando

    Fernando is doing what he always did, sharing his honest opinions about games whenever he can. The difference is now he is writing and not talking about it.

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